Thursday, June 17, 2010, 10:24 AM
Posted by Administrator
Having spent last night watching tutorials on subD modelling, I can say that the basics are simple and quick to learn. It's more the implementation of modelling techniques into good polyflow design.
Hopefully I can create both a stunning subD model with mechanical animation for my 3D animation task. At least this is what
Paul Roberts hopes I will manage.
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